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Unity Game Development with a Melbourne Team You Can Meet

Melbourne has a deep creative streak, and the best games here start with a conversation across a table rather than a long brief.

Our local team designs and builds Unity 2D and 3D games for iOS and Android, from casual mobile titles to classroom learning games and branded experiences for Melbourne retailers and hospitality venues.

  • Workshops and playtesting sessions with our Melbourne team
  • Educational games for Victorian schools, RTOs and universities
  • Branded mini-games for retail, cafés and hospitality
  • Source code, art and IP transferred to you on final payment

4.9/5 from 180+ Google reviews

Unity & Mobile Game Development in Melbourne

Making Games for Melbourne Audiences

Melbourne is home to a lively game development community, which raises the bar for anyone commissioning a game here.

Players, teachers and marketing teams in this city have seen well-made indie titles and expect polish, personality and a core loop that feels good within seconds. A game that looks generic tends to be ignored, however clever the idea behind it. The challenge is making something that feels considered and crafted, while staying realistic about scope, timeline and budget.

Much of the demand we see locally comes from three places. Education providers across the city want learning games that genuinely teach rather than wrap a quiz in cartoons. Retailers, café groups and hospitality venues from Fitzroy to Southbank want branded games that capture attention and data. And founders want a mobile title prototyped properly before they spend serious money on art, content and marketing. Each of these needs a different design approach, even when the technology underneath is the same.

Being based in Melbourne means we can sit in the room with you. We run discovery workshops, put early builds into the hands of real players at in-person playtesting sessions and adjust quickly based on what we see. That close loop between idea, prototype and feedback is what turns a promising concept into a game people keep playing, and it saves time because problems surface early, in the room, instead of in reviews after launch.

Melbourne, Victoria

Local Melbourne team

Serving Melbourne, VIC

The Challenge

What Melbourne Game Projects Often Run Into

These are the issues that most often slow down Melbourne clients before they come to us.

A Concept That Has Never Been Played

Many Melbourne projects arrive as a pitch deck and a mood board. Without a rough playable prototype early, teams invest in art and content before anyone knows whether the core mechanic is actually fun to play.

Learning Goals Lost in the Gameplay

Educational games for Victorian classrooms and training providers often end up as either a dull quiz or a fun game that teaches nothing. Balancing curriculum outcomes with genuine engagement takes deliberate design from the very first workshop.

Branded Games with No Clear Goal

A café group or retailer might want “a game for our app” without deciding what it should achieve. Without a target such as sign-ups, repeat visits or redemptions, it is impossible to design the reward loop or measure success.

Launch Treated as an Afterthought

Store listings, age ratings, privacy disclosures and device testing are often left to the final week. In Melbourne’s busy release calendar, that last-minute scramble delays launches and leaves games underperforming in the App Store and Google Play.

Our Approach

How We Build Games with Melbourne Clients

Our team is based in Melbourne, so local clients get face-to-face workshops and hands-on playtesting alongside our usual process.

In-person Discovery Workshops

We start with a free discovery call, then run a workshop at our office or yours to map your audience, goals and platform. You leave with a clear game concept, a scope and a fixed project quote.

Prototype and Playtest Locally

We build a playable grey-box prototype of the core loop, then run in-person playtesting sessions with players who match your audience, whether that is students, shoppers or casual mobile gamers, before full production begins. What we learn shapes every decision that follows.

Art and Polish with Personality

Our artists develop a visual style that suits your brand or learning context, then layer in animation, sound and juicy feedback. Regular builds via TestFlight and Google Play testing keep you close to progress, so you can play each milestone on your own phone.

Launch, Analytics and Live Ops

We handle store submission, ratings and listings, wire in analytics and monetisation where relevant, then support the game after launch with updates, events and balance changes guided by real player data rather than guesswork, so the game keeps improving after release.

What We Offer

What’s Included For Melbourne Businesses

Whether you’re an indie studio with a concept, an educator with learning goals or a brand looking to engage customers in a fresh way, we shape each project around your audience, platform and budget. Design, art and development are all handled by our local team.

01 / 06

Mobile Game Development

Full-cycle Unity development for iOS and Android, covering casual, hyper-casual, puzzle, arcade and mid-core genres.

We prototype the core loop early so you can feel the gameplay before committing to full production, then build out levels, progression, menus and polish. The result is a smooth, responsive game optimised for a wide range of phones and tablets.

02 / 06

Educational and Serious Games

Games are a powerful way to teach, train and inform.

We work with schools, training providers, healthcare organisations and businesses to turn learning outcomes into engaging gameplay, from early-learning apps to workplace simulations. Progress tracking, accessibility and age-appropriate design are considered from the start, so the game is effective as well as fun.

03 / 06

Gamified Brand Experiences

Give customers a reason to spend time with your brand.

We create branded mini-games, promotional competitions, event activations and loyalty experiences that run on mobile or the web. Each one is designed around a clear marketing goal, such as capturing leads or driving store visits, and can be paired with our Social Media Marketing team for launch.

04 / 06

AR and Multiplayer Games

We build augmented reality games with Unity AR Foundation that place characters and objects into the real world through a phone camera, ideal for location-based play and interactive marketing.

For social experiences, we develop real-time and turn-based multiplayer features, leaderboards, friends lists and matchmaking using proven networking and backend services.

05 / 06

Game Art and Animation

Strong visuals set a game apart in crowded app stores.

Our artists create 2D sprites, illustrations, 3D models, environments, user interfaces and character animations in a style that suits your audience, whether that’s bright and playful or sleek and stylised. We also produce app store icons, screenshots and promotional assets to support your launch.

06 / 06

Porting and Live Ops

Already have a game?

We port titles between platforms and engines, optimise performance for lower-end devices and update older Unity projects to current versions. After launch, our live ops support keeps players engaged with new levels, seasonal events, balance tweaks and content updates, guided by analytics rather than guesswork.

Areas We Serve

Game Development Across Greater Melbourne

We work with studios, schools, retailers and venues right across Melbourne, from creative businesses in Brunswick and Collingwood to education providers in Box Hill and hospitality groups in South Yarra and St Kilda. Clients in Geelong, Dandenong and Werribee are welcome at our workshops, and we can come to you for discovery and playtesting sessions.

  • Melbourne CBD
  • Southbank
  • Docklands
  • Richmond
  • South Yarra
  • St Kilda
  • Fitzroy
  • Brunswick
  • Footscray
  • Box Hill
  • Glen Waverley
  • Dandenong
  • Frankston
  • Werribee
  • Geelong
  • Ringwood

Mon–Fri, 8:30am–5:30pm AEST · in-person meetings at our Collins Street office

What Melbourne customers search for

The kinds of local searches we help Melbourne businesses show up for on Google and in AI answers.

  • game developers Melbourne
  • Unity developer Melbourne
  • mobile game development Melbourne
  • educational game developers Victoria
  • app game studio Melbourne
  • branded game agency Melbourne
  • AR game development Melbourne
  • hire game developer Melbourne

How We Work

How We Deliver Unity & Mobile Game Development In Melbourne

No jargon, no surprises. Here’s exactly how we take you from first call to measurable growth.

  1. 1

    Concept

    We start with a free discovery call to understand your idea, audience and goals, then run a workshop to define the genre, core mechanic and scope.

  2. 2

    Prototype

    We build a rough playable prototype of the core loop and refine it with you until the gameplay feels right, before committing to full production.

  3. 3

    Design and art

    We plan levels, progression and monetisation, and create the art style, characters, environments and UI that bring your game’s world to life.

  4. 4

    Production

    Our Unity developers build out the full game in milestones, sharing playable builds regularly and integrating analytics, ads and in-app purchases.

  5. 5

    Test and launch

    We playtest, fix bugs and optimise performance across devices, then prepare store assets and manage App Store and Google Play submission.

  6. 6

    Live ops and updates

    After launch we monitor player data and support you with updates, new content, events and balance changes to keep players engaged.

FAQ

Unity & Mobile Game Development Melbourne FAQs

Can we meet your game development team in person in Melbourne?

Yes. Our team is based in Melbourne, so we are happy to run discovery workshops, design reviews and playtesting sessions face to face, either at our office or at your premises. Many clients like to mix in-person milestones with video calls for weekly check-ins. Either way, you get regular test builds on your own phone so you can play the game as it develops.

Do you build educational games for Victorian schools and training providers?

We do. We work with schools, RTOs and universities to turn learning outcomes into gameplay, with progress tracking, accessibility and age-appropriate design considered from the start. We can align content to the curriculum or competency framework you provide, and playtest with students or learners in Melbourne before launch. Games can be delivered on iOS, Android or the web, depending on your devices.

Can you make a branded game for our Melbourne café, venue or retail store?

Yes. Branded mini-games work well for loyalty programs, in-store promotions, event activations and social campaigns. We design each one around a specific goal, such as collecting sign-ups or encouraging repeat visits, and connect rewards to your existing systems where possible. The game can live in your app, on a web page or behind a QR code at the counter, and we can report on plays and redemptions afterwards.

How much does it cost to develop a game in Melbourne?

Every game is quoted per project, because a simple branded mini-game and a full multiplayer mobile title involve very different amounts of work. We start with a free discovery call, define the scope together, then provide a clear quote with milestones. When the final payment is made, the source code, art assets and intellectual property are transferred to you in full.

Will you help us publish our game on the App Store and Google Play?

Yes. We prepare store listings, screenshots and icons, complete age rating questionnaires and privacy disclosures, and manage submission to both stores. Before launch we test on a range of iOS and Android devices so the game runs smoothly for most players. After release, we can support live ops with updates, seasonal content, bug fixes and regular analytics reviews to keep players engaged.

Got a Game Idea You Want to Play, Not Just Pitch?

Book a free discovery call with our Melbourne team. We will talk through your audience, goals and platform, then show you how we would prototype, playtest and launch your game.

Contact

Reach us directly

Tell us what you’re working on. We reply to every enquiry within one business day, with honest advice and no pressure.

Michael Reid & team · Melbourne VIC 3000 · Mon–Fri, 8:30am–5:30pm

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